The FIFA 14 Test Scenarios Is Introduced

In this test of four years old files effects, images from the distinction between high and medium quality actually not obvious, difference lies mainly inside player’s shadow and tiny mapping effects. Is a factor in gear with cheap, the standard transition to low quality, lighting, and shadows are cut, jagged shadows, stadium, the complete brightness is usually reduced. As well as in small quality effects, stadium fans from the audience were cut directly.

From the resolution on the contrast test, we select three classic resolution ratio test, through contrast to present the influence of numerous resolution ratio of image vision. By three screenshot you can view, contrary to if your resolution ratio of 16:9 to abandon to 4:3 changes, the graphics view on either side on the area for being cut, plus the overall visual cortex of an minimum if the 4:3 ratio column. Do i think the suggested to settle on widescreen display towards the game, as a way to obtain the best gaming experience. Considering that the game doesn’t provide any Benchmark test software or options, therefore the game testing mode USES the manual test mode.

Game test scenarios while using the model looked friendly. The next hardware performance tests we’ll from the instant in Frps software for game scene picture frame rate monitoring and statistics out of your picture frame rate plus the maximum and minimum average picture frame rate data, like testing, about 60 seconds.Where is safe to Buy FIFA 14 Coins?

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