The FIFA 14 Test Scenarios Is Introduced

Inside our test of 4 files effects, images in the difference between high and medium quality actually not obvious, difference lies mainly within the player’s shadow and tiny mapping effects. Is usually a significant difference in gear with inferiority, the product quality transition to cheap, lighting, and shadows are cut, jagged shadows, stadium, the general brightness is also reduced. And very low quality effects, stadium fans inside the audience were cut directly.

From the resolution in the contrast test, we select three classic resolution ratio test, through contrast presenting the influence of numerous resolution ratio of image vision. By three screenshot you will observe, contrary to in the event the resolution ratio of 16:9 to abandon to 4:3 changes, the graphics look at both sides with the area to become cut, and the overall visual area of any minimum once the 4:3 ratio column. Same with suggested to choose widescreen display on the game, as a way to obtain the best gaming experience. Because the game will not provide any Benchmark test software or options, hence the game testing mode USES the manual test mode.

Game test scenarios when using the model looked friendly. This hardware performance tests we are going to with the instant in Frps software for game scene picture frame rate monitoring and statistics from the picture frame rate and the maximum and minimum average picture frame rate data, including testing, about a minute.Where is safe to Buy FIFA 14 Coins?

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